Friday, 27 January 2012
An idiots guide to: Arguments
Saturday, 31 December 2011
The Old and New Year
I need to be at peace in my own mind, it seems, before I can truly be happy. That's not a new years resolution – it's just something I should have done a long time ago. But now, things have changed. I've changed.
Sunday, 25 December 2011
Christmas 2011
As stubborn as it may have been, I still stuck to my word. I wasn't to head home at Christmas. I said I'd be down south, and here I sat, as alone as an atheist can be this time of year.
Saturday, 26 February 2011
My thoughts on: "How To Stop The Anger About Video Games, From Outside And Within"
This brief resurrection of my old blog is merely to easy my pained mind about a recent Kotaku article brought to my attention by a friend on twitter. She expressed her opinions on the matter, which caught my attention, and asked for a link.
What follows is a list of thoughts that crossed my mind as I read said article, entitled:
How To Stop The Anger About Video Games, From Outside And Within
I recommend you read the article first, otherwise this will not make sense. The number before each paragraph relates to the (un-numbered) paragraph from the main article itself.
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4 - Toilet humour- why is this all of a sudden succinct to gaming? This was originally coined for TV- have we moved on enough to accept this in niche sectors of the TV market, but not in niche markets of gaming?
(internet went down, but research prior to reading article suggests) "M rated games only made up 16% of all game sales"
If this is so, then niche "potty mouth" games make up an even smaller percentage of said market shares.
If gamers do not wish to be associated with such toilet humour, they aren't. Except in the eyes of articles such as this, forced to lump all gamers into a neat, singular group - ripe for poking fun at and hold their values in front of an imaginary inquiry of peers. TV (now) has no such debacle. If a show is deemed "immature", "Juvenile" or "offensive" - it is lumped with similar programming, not TV as a whole (although this is only a recent departure from the norm - other forms of media famous crucified TV as cultures downfall, and even recent "events" such as Russell Brand and Jonathan Ross' splooge of indecency (on the RADIO, of all things) caused a wide-spread hate of all things TV; hate spread like the bubonic plague through more flimsy means of social media like the newspapers and, ironically, the radio. But that's another issue altogether... Relevant, but subsidiary.
4 (still) - Yes, as a gaming society, we have somewhat grown tired of the Duke Nukem Fishguard - which is why his forthcoming return has stricken critics on the head, storming to the forefront of "unexpected" ironic male antagonistic protagonist. His entire existence is seen, now-a-days, as a joke - and THAT'S THE JOKE.
5 - "Plenty of gamers would rather not be part of a community where a person, concerned about rape victims, can say she thought a rape joke in a video game web-comic wasn't funny"
This is a horrible - HORRIBLE - example of what life is like on the internet. But I say "internet", and not "the culture of gaming." Although the two worlds often inter-lap, they are different. I am in no way saying that what happened here is acceptable, nor am I saying it's decent in any way, but this does NOT represent or reflect the gaming culture as a whole.
6 - This is a fair enough BROAD statement to bring up as a question, provided you bring in substantial evidence to support/demolish this theory. Sadly, this article instantly side steps away from that, making it seem like it endorses the INCORRECT theory that "some vague amorphous collective of hyper-sexed and over-violent video games is leading today's youth to commit rape". Truly despicable.
8 - The notion of "Games as Art" is an incredibly complex one. By simply throwing it up as a fleeting possibility of something to talk about is, frankly, insulting to the art. I wrote an entire dissertation on the matter and my conclusion was, essentially, that I had merely grazed the surface of the matter. Jason Rohers magnificent game "The Passage" played a part in my dissertation, and I feel appalled that it is mentioned in such rough terms as this. For me, this is like saying:
"We also are part of a world where some people would like to see paintings as art. Some people are having fun with their drawings, thank you very much, and they don't see why Pablo Picasso's The Matadora, a low-res, easily viewed painting where you basically look at a few shapes and walk away, holds any kind of entertainment value."
Obviously this is a crude way of looking at it, but so is how this writer has chosen to approach this subject - trivialising an entire culture into a throw-away paragraph in a ferocious article.
9 - Although this sentence appears to be "I'm on your side!" It's really saying (keeping with the painting metaphor) : "Yeah, I like paintings, for example. (no example given?) I like the range of emotions and pretty colours. But I also like join-the-dots. I colour them in."
I won't get into the sexism thing here and now (that's another kettle of fish, one which men have less to say than women - and by that I mean a LOT of women have INTERESTING and more SUCCINCT things to say about the matter then I - but will simply point out her glaring inconstancies in that closing sentence. I'm not saying women can't enjoy Bayonetta, I'm just saying you can't say "I HATE women being objectified!! ... Except Bayonetta, she looked awesome!" - without offering up a real argument/justification.
14 - "We all make fun of people who play FarmVille"... Who's generalising now? They mocked the general public for generalising gamers, then feel it's okay to do it themselves.
16 onwards - this "love one-another" spiel feels like something to clog up the end of a null and void article- a "feel good message" to make up for the nagging and misquoting of previous paragraphs.
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Overall I feel this article, although theoretically setting out to "aid" the gaming community with "sound advice", it instead damages it, by further segregating the communities. All "gamers" know their role in the gaming society, and where the fall in the community. If a gamer is hesitant, or dismissive of a game, they avoid it. If, however, the are fans - they praise it.
This is an incredibly loose approximation of the matter, but non more so than the writer of that article is concluding - albeit without the "holier-than-thou" attitude (or I hope, anyway).
I don't know. It's late (6:20am) so I'm struggling to think/write coherently myself. The only difference is this isn't an article for a prestigious and highly regarded website.
Send all positive and negative feedback to @0Spence0 on twitter. Would really like to know what other people thought of this article (the one I'm talking about, not the one I'm writing).
Tuesday, 27 July 2010
Monday, 17 May 2010
My Eyes Are Made of (extremely thick) Pixels
Went to the opticians about my dodgy eye, who told me I seem to have a "cataract-like thing" on one of my eyes. Got refereed to my doctor and now have arranged for an examination at the hospital... In mid June.
Been shrugging it off more than anything, trying to ignore it as it gets worse, not talking about it, trying to push it to the back of my mind. The latter, of course, has been impossible (it's hard not to look out of your eyes.)
Watching things about blind people (the people, not the causes) just makes things worse. It's not been confirmed that I have cataracts (although I was told it's extremely uncommon in people my age) so my mind has begun to wonder... What if this is it? What if I'm actually going blind?
My main hobby/interests lay within video games - hence the blogs, dissertation etc - and my chosen career path is in the camera department, to become a director of photography. As you can guess, this all means that the most valuable part of me are my eyes. I could loose all feeling from the neck down and still have a chance in life... But to be blind?
I dunno. Just wanted to jot down some thoughts. To vent.
Fingers crossed, eh?
Thursday, 23 July 2009
Can Video Games be Art?
As I've started this blog dedicated to gaming, I feel that it's more than fitting to post any of my findings, as well as using it as a way of documenting my own theories (no matter how loose they may be).
So, best kick this off with a short, simple point.
1)
Art cannot survive without an audience, breading a culture of followers, creating inner circles and communities within the medium- not so much unlike the Gaming community.
At a rough guess, I'd say there is more information and sites dedicated towards gaming rather than art. And those that are solely for art (whether that be paintings, music or film) video games can have a large impact.
Originality it was games that were influenced by art, but as time progressed art began being influenced by video games. Things like this can range once again from paintings or "Fan-Art", musical pieces or even in cinema (although cinema often becomes more of a business, trying to make money rather than simply an expression of art.)
As time progressed since "Pong" hit the arcade, games had to rapidly develop new methods to expand, making game developers constantly need to "think outside the box", to be as creative as they could and push their limitations to the very edge.
Although games are more often than not viewed in the same way as cinema- mass production of a product to entertain masses- it still holds similar properties to more "Art House" cinema. Certain niches grow trough the market, and with it bubbles of inavitive creativity are able to grow. (RANDOM NOTE: If you type "inavitive" into google, the top sites, in fact the majority of sites are about video games)
-So. There's my first, mildly informative/mainly opiniated rant on the subject "Can Video Games be Art?". I hope it wasn't too painful for any readers out there. If anyone wants to expess any of their opinions on the matter, feel free to write whats on your brains below (it'll actually help!)
